O.k. here´s the update.
Got this message today:

So watch this space for some comments…..
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O.k. here´s the update. Got this message today:
So watch this space for some comments….. Kontakt offers plenty of ways to model the playback of Your samples. To just pick up one feature I´d like to First step in an empty KONTAKT rack ist to select a Sample and drag it into the Rack. I just took a single tambourine hit from a drum Sample library. Now open the Edit window for the instrument.
In the Editor panel press the Wave Editor button.
The Wave Editor opens up. The Sample Loop tab of the Wave Editor is split into a number of loop selection buttons, and Activate the Sample Loop feature by clicking the small “power button” icon to the left of the tab title.
Click on Loop #1 and move over to the loop mode button.
As we would like to play the sample “ping-pong-style”, choose “until End <->” an Off You Go! This is of course a pretty rough way to get those ping-pongs. So please play around with all the other options available in the Wave Editor to tweak the loop section or the sample itself to Your needs. Introduction Sometimes it can be interesting to perform an in depth analysis how others built their Trackrecycling can be usefull or necessary for diffenrent reasons. Maybe You´re new to producing a certain music genre or new to production in general. It can also be interesting for more experienced producers who like to analyze not the Track recycling can be a good startingpoint for You to build Your own tracks. Different detail levels to perform Trackrecycling
These abstract concepts can be used to describe any piece of music. In the following sections I will give You a brief insight into the different levels and steps to anylyse ond/or Adapt it to Your needs or use another one…. it´s up to You!
2. Structure At the beginning of the analysis of the structure it is necessary to determin the tempo to the track your analysing or rebuilding. 2.1. Determining the tempo of a given piece of music
Move the imported Audio event to the right so you have a few free bars to the left of the clip. Turn Off the Snap function.
In the project window move the cursor to the desired position, e.g. a significant downbeat (the “one”) of the event. Holding [Alt] rightclick to open the contects menu.
Select Audio/Snap Point to Cursor.
The snap point is now set to the position of the Cursor.
Now turn Sanp on an choose . Snaptype Grid and Grid type Bar.
If You now move the the audio Event, it will snap to the beginning of a bar.
Now turn on the click and play back the tune. Adjust the tempo until the click fits the beat. During the tempo adjustments don´t forget to re-snap the event because the tempo change doesn´t affect the position of the event.
3. Instrumentation 4. Performance 4.1. Using Recycle
Track recycling is a good way to understand how others build their tracks. I decided to publish some thoughts about producing. The idea behind is to write down the way I do things, when it comes to Sample edditing, composing, beatmangeling an other things of relevance for my way to produce electronic music. This will be just my personal view an personal workflow I developed over the last few years. So there may be lots of other or even better ways to reach the same goals, but anyway. Maybe theses kind of short tutorials or better “workflow descriptions” are nevertheless interesting or usefull for You guys out there in some way. First thing I´ll present, will be the reconstruktion of a given loop. So watch this space. Yes, it will be out in September. Check this for details: From what I can gather from propellerheads it will be an integrated tool for I decided to take a closer look at “Record” and just signed up for beta testing. Myspace behaved kinda “glitchy” the last days. Fact is, that part of the design is gone now. OK guys, I just managed to set this Flash-free Website up. Enjoy and get in contact, if You like. |
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